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UI/UX Design Process: From Wireframe to Launch

Summary

A practical UI/UX design process for B2B and product teams: research, wireframes, prototypes, design systems, and developer handoff.

UI/UX design workflow

A clear UI/UX design process reduces rework, aligns stakeholders, and gives developers predictable inputs. Here is how KometCode runs UI/UX and product design from first workshop to launch-ready screens.

1. Discover and define

Outputs:

  • User personas and primary jobs-to-be-done
  • Journey map for the happy path and edge cases
  • Success metrics (task completion time, support tickets, conversion)
  • Constraints: brand, accessibility, platforms, existing component libraries

Short discovery prevents polished screens for the wrong problem.

2. Information architecture

Before pixels, structure content:

  • Navigation model (sidebar vs top nav, role-based menus)
  • Entity relationships (orders, patients, assets)
  • Permission-aware views

For B2B apps, IA often matters more than visual trend.

3. Wireframes (low fidelity)

Wireframes focus on layout and flow without colour debates:

  • Key screens and states (empty, loading, error, success)
  • Form validation placement
  • Table density and filters
  • Mobile breakpoints where needed

Stakeholders approve flows here; changes are cheap.

4. Prototype and test

Clickable prototypes in Figma (or similar) support:

  • Moderated user tests with 5–8 participants
  • Sales/demo walkthroughs before build
  • Developer spike on complex interactions

Test one hypothesis per round; avoid endless polish.

5. Visual design and design system

High-fidelity UI adds:

  • Typography scale and colour tokens
  • Buttons, inputs, tables, modals as components
  • Light/dark considerations if required
  • WCAG-conscious contrast and focus states

A small design system (even 15–20 components) speeds dev and keeps marketing/product consistent.

6. Handoff to development

Developer-ready handoff includes:

  • Annotated spacing and responsive rules
  • Export rules for icons and illustrations
  • Interaction notes (animations, validation timing)
  • Optional tokens JSON for CSS variables

KometCode design and engineering teams share one roadmap when you pair design with custom software development.

7. Validate after launch

Post-launch UX work:

  • Analytics funnels and session replays (where permitted)
  • Support ticket themes
  • A/B tests on high-traffic flows

Design does not end at ship; it compounds.

Common pitfalls

  • Skipping error/empty states
  • Designing desktop-only for field users on tablets
  • No loading skeletons → perceived slowness
  • One-off screens outside the component library

Have a project in mind?

Tell us what you're building and we'll outline a practical, no-pressure approach tailored to your team and timeline.

FAQ

Article FAQ

Discovery and wireframes often take 2–4 weeks. High-fidelity UI and a small design system may add 3–6 weeks depending on screen count and states.

Yes. We provide componentised Figma libraries, specs for spacing and typography, and optional Storybook-ready tokens when paired with development.

Yes. We use phased delivery: core flows first, then iterate screens while engineering builds the foundation and APIs.